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Circus Maximus

Year:1980Picture of 'Circus Maximus'
Designer:Michael Matheny
Publisher name:Avalon Hill
Status:Out of print
Article number:8939
Series:Adult Strategy
Weight:0.75kg
Type:Board
No. of players:2-8
Age:12 years and up
Duration:2 hours
English reviews:EZ
Information:BoardGameGeek (EN), INFO (EN)
Homepages:Homepage (EN)
Online shop:EFUN (EN)
Predecessors:Circus Maximus (1978); Battleline; Michael Matheny
Box text:Circus Maximus is a multi-player game of racing skill divided into three levels of play for players aged 12 and up. The basic game can be played with minimum investment of learning time as one player can quickly explain the game to inexperienced participants. Yet, Circus Maximus is more more than just a racing game. The drivers must choose whether to slow down their teams in order to attack their opponents with whip and/or ram attacks, how to best defend against and evade such attacks by others, when to whip their own team into the stretch, or save their limited endurance to coax them through the all important corners. In the advanced game additional complexity is added in the form of wrecks, dragged drivers, and critical wounds. The campaign game version allows participants to build an entire stable of chariot teams and drivers for use in a racing season of ten different starts. Wounds and experience gained in one race will affect the outcomes of future events. You can amass large fortunes with astute wagers, or be sold into slavery for going into dept. Bribes, drigs, and other forms of skullduggery can ruin even the best plans of those who have not countered with adequate security forces.
Contents:16" x 33" mapboard
16 page rulebook
96 die-cut counters
chariot race log
Picture of 'Circus Maximus'
Picture of 'Circus Maximus'
Last modified:05.11.09

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